VC Stinger Conversion
Revision 2.1 (8/14/2005)
swmand4 (swmand4@gmail.com)

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The original model is from GTA Vice City (created by Rockstar) and converted and slightly modified by me. Added a new vehicle engine (taken from the San Andreas SuperGT)
and textures for the area around the engine (Yes, I know, they are complete crap). The wheels are off the SA Greenwood vehicle. Mapped the headlights and taillights
so they light up at night and when braking. The license plate was replaced with a SA random generated one.

Only currently known bugs are very small, not worth mentioning, and will probably only be noticed by me. The biggest one I've noticed so far is when hydraulics are applied to
the vehicle. Since it has no modeled suspension, is not designed to have hydraulics, it shouldn't be a problem. (If anyone knows how to disable it in TransFender, please send
me an email detailing how to do it).

Revision 2 Updates: The only thing really changed was reflections. The body reflections are now more "San Andreas Like."

Revision 2.1 Updates: Several texture changes including a few higher-res areas, a textured engine, and better vehicle underside. Added a SA-like steering wheel and windshield
wipers. Also fixed small reflection problem on right side near headlights.

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For the config lines, I will assume that everyone is intelligent and resourceful enough to figure it out...

carcols.dat
#Stinger
49,0,0				# 127 red1				dark
255,156,16			# 128 yellow6			yellow
145,138,61			# 129 yellow4			yellow
255,182,16			# 130 VC taxi yellow			yellow

supergt, 5,5, 130,130, 127,127, 128,128, 129,129, 8,8, 2,2, 3,3

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Custom Carcols are always difficult because there may be several mods the try to use the same slots. If you have custom colors, simply change the numbers in the config line above
to fit the number of the color slot e.g.
49,0,0				# 127 red1				dark
becomes
49,0,0				# 182 red1				dark
if it is the 187th in line. (It may not be 182, it depends on how many, if any, custom colors you have).

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handling.cfg
SUPERGT 1400.0 2800.0 2.0 0.0 0.0 -0.30 85 1.2 0.85 0.52 5 200 28 5.0 F P 11 0.45 0 30.0 1.8 0.20 1 0.28 -0.15 0.5 0.4 0.40 0.5 55000 00002800 00400002 1 1 19

vehicles.ide
506, 	supergt, 	supergt, 	car, 		SUPERGT, 	SUPERGT, 	null,	executive, 	10, 	0,	2ff0,		-1, 0.7, 0.7,		0

carmods.dat
supergt, nto_b_l, nto_b_s, nto_b_tw

Alternatively, you can change the vehicle replaced by simply changing the corresponding name/number. If you can't figure it out, check www.gtaforums.com. It's guaranteed
you'll find the info there on how to do it.

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Notice a glitch? Bug? Something that needs to be fixed? Send me an email with a screenshot and I'll see what I can do.

If you want to host this file on your site, please ask me first.
If you want to make a change to this file, and it's for PERSONAL use only, go ahead and make sure to send me a copy (I want to see it too!). If you plan to release it somewhere,
ASK me first and send me a copy of the modified file.

If something messes up your game (it happens - I had my system crash during an IMG archive rebuild), I will not send you any replacement files.
MAKE SURE TO BACKUP ALL MODIFIED FILES. IN THE EVENT OF A SYSTEM ERROR, YOU WILL NEED THEM.

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VC Stinger Conversion
Revision 2.1 (8/14/2005)
swmand4 (swmand4@gmail.com)